Part Three: Texturing

Share Button

Zbrush Polypaint

In the third part of this tutorial series you will make use of the Zbrush feature called PolyPaint. Techniques will be discussed for proper skin texturing and clothing texturing. We’ll also discuss exporting this model out of Blender while keeping the detail levels high without the insane polycounts Zbrush uses.

PDF Download
YouTube Video Companion

Download (PDF, 607KB)

Previous Tutorial: Zbrush Importing and SculptingNext Tutorial: Setting up in Cycles

Share Button

Leave a Reply

Your email address will not be published. Required fields are marked *