Part One: Base Mesh Creation

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Face Topology

This section will mainly focus on Blender and the base mesh creation process. This tutorial will force the user to learn the basic functions of Blender, and will also discuss a lot of terminology associated with the art form (example: Base Mesh, topology, etc) This part of the process will also discuss exporting models from Blender, as it is vital to the work flow.

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Next Tutorial: Zbrush Importing and Sculpting

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